Heavy Gun Parts Blueprint
Blueprint: Heavy Gun Parts – Crafting Component. A high-grade weapon component used in the construction and upgrading of Heavy-Ammo firearms. Essential for powerful rifles, shotguns, heavy sidearms, and end-tier weapon systems!
Offer Includes
Blueprint: Heavy Gun Parts
Once unlocked via the blueprint, you can craft it anytime (assuming you have the materials and the correct bench) — no more waiting for it to drop or to appear in shop.
Smart resource investment: after learning the blueprint, crafting becomes significantly cheaper than repeatedly buying the item.
Blueprint details
Type: Blueprint (learnable / consumable)
Crafting bench requirement: Refiner Level 2
Recipe (initial craft):
4 × Simple Gun Parts
Usage: Once you unlock this blueprint, you can produce them anytime, guaranteeing a consistent supply for crafting hand cannons, heavy rifles, and high-impact shotguns.
Why choose this service
At Ezgamer, we don’t just sell loot — we empower raiders. The Blueprint: Heavy Gun Parts gives you the ability to produce the components behind ARC Raiders’ most devastating guns, ensuring your heavy loadouts never stall due to missing materials.
Once you unlock this blueprint, you can craft them anytime — giving you full control over your workshop, your builds, and your weapon pipeline. No more “missing part” moments.
Every blueprint we offer is verified, extract-ready, and tradeable until learned. — so when you extract it, it’s yours for life.
It’s not just a blueprint. It’s the foundation of every powerful shot you’ll fire.
Additional notes
You must extract the blueprint during a raid to keep it. Blueprints that remain on the battlefield or fail to be extracted are lost.
After extraction, you must “Learn & Consume” the blueprint to unlock the recipe. If you don’t use the blueprint it remains a loot item that can also be sold for ≈ 5,000 coins.
Materials and bench level matter
This blueprint is not a weapon — it’s a component recipe, so its value comes from reliability and crafting freedom rather than combat stats.

